0.1.3
DroneWars 0.1.3 โ Release Notes
This update expands the battlefield and sharpens your command tools. Three major improvements are live:
๐ Battalion Selection
Battalions are now easier to command and distinguish:
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Each battalion gets its own distinct color identity.
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Rally points are larger and more visible, so you can instantly see where each battalion is regrouping. This makes multi-battalion maneuvers clearer and faster to coordinate.
Battalion Outline help to make it clearer which unit belongs to which battalion.
๐ฐ More Units
Weโve increased unit density:
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Units are now smaller in scale, allowing tighter formations.
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Expect more fluid swarms of movement and denser clashes when battle lines collide.
๐บ New Map Content
The battlefield is no longer just blocks and voids:
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Green spaces add natural terrain.
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Road labels to help you navigate.
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Railway lines cut through the city and open new tactical considerations.
This release continues our push toward battles that feel alive, legible, and strategic — with clarity for the commander and chaos for the opponent.
Files
Get dWars - Battle for Burwood
dWars - Battle for Burwood
Command millions. Stay Human.
| Status | In development |
| Author | moxystudios |
| Genre | Strategy |
| Tags | Dystopian, Indie, Real time strategy, Robots, Sci-fi, Singleplayer, Tactical, Top-Down, War |
| Languages | English |
| Accessibility | High-contrast |
More posts
- v0.4.3 Sharper edits, clearer command11 days ago
- v0.4.2 Let the machine find its pace11 days ago
- v0.4.1 Build the fight yourself16 days ago
- v0.4.0 Learn the field, shape the fight16 days ago
- v0.3.9 Faster to the fight21 days ago
- v0.3.1 Hear the battlefield21 days ago
- v0.3.0 Victory, defeat, and a fairer fight22 days ago
- v0.2.875 days ago
- v0.2.7 Combat Update75 days ago
- v0.2.687 days ago
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